Dyak Studios
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Our Current Milestones

8/11/2020

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Last month we had a meeting with our Academic Mentor (if you want to know more about why we have one of those you can read this blog post) to discuss our milestones for the next couple months. We wanted to share those with you so you can know what we’ll be up to!
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We Need Your Help!

1/11/2020

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Design and development for Rise Of The Jemhaji is coming along nicely, and we’re very proud of the progress we’ve made. However one thing is currently holding us back - artwork. We already have one wonderful Artist, Jess, creating amazing art for our player classes but she can’t do it all on her own. That’s why we’re looking to commission more 2D artists (possibly you!) to help bring Rise Of The Jemhaji to life!
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Rise Of The Jemhaji Devlog #1

25/10/2020

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For our first devlog we wanted to talk about the development of Rise Of The Jemahaji’s combat prototype. This was the first step we took in creating the game as we wanted to see if the combat mechanic we had in mind would actually work and be viable.
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Our 3 Key Documents For Game Design

4/10/2020

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These past couple weeks have been full of documentation and design work. While little development in Unity has taken place, we now have a much better idea of Rise Of The Jemhaji’s story. We’d like to take you through our 3 key documents at this stage in the design process.
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Our First Game!

13/9/2020

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Here it is, the moment we've all been waiting for! This is the official announcement that our first game is in development! And its name is...
Rise Of The Jemhaji
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  • About
  • News
  • Our Games
    • Rise Of The Jemhaji
  • Jobs
  • Blog
  • Contact