The next team member we want to introduce you to is one of our brilliant Character Artists, Zoe! She has just completed the artwork for the main bad guys in Rise Of The Jemhaji, The Dravu, and is now working on some NPCs!
This is the 3rd devlog for our game, Rise Of The Jemhaji. In the last one we discussed our design process and the documents that we’re using to keep the project organised. In this one, we want to give you an update on where we are with the development of the game.
We are on the way to completing the first playable version of the game, and our artists are making great progress with the assets for it, from environments to NPCs to enemies.