This is the 3rd devlog for our game, Rise Of The Jemhaji. In the last one we discussed our design process and the documents that we’re using to keep the project organised. In this one, we want to give you an update on where we are with the development of the game.
We are on the way to completing the first playable version of the game, and our artists are making great progress with the assets for it, from environments to NPCs to enemies.
The next team member we want to introduce to you is Eloise! She's been working in the background on a few of our social media posts, and now she's agreed to work with us on Rise Of The Jemhaji as our UI Designer.